INDEPENDENT DIGITAL PRODUCT STUDIO
Independent ideas.
Made to be
experienced.
Apps, games, and digital experiences — designed independently, built deliberately, and made to be explored.
DESIGNED TO BE USED. BUILT TO BE FELT.
INTERACTIVE EXPERIENCE / 001MOVE YOUR CURSOR · TAP TO PLAYTAP KILL FEE TO PLAY
Calendar
Calendar
SMTWTFS
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This calendar is a website preview and isn't connected to your personal calendar.
APPS
Search this phone's demo apps
TAP THE APP TO EXPLORE CASE 01
PRODUCT THINKING ✳ INTERFACE DESIGN ✳ INTERACTIVE STORIES ✳ APP DEVELOPMENT ✳ BUILT WITH INTENTION ✳PRODUCT THINKING ✳ INTERFACE DESIGN ✳ INTERACTIVE STORIES ✳ APP DEVELOPMENT ✳ BUILT WITH INTENTION ✳
THE STUDIO ✳
Good products aren't just functional. They have a point of view, invite curiosity, and make the complicated feel simple.
SELECTED WORKA story you can step into.
Our first original experience turns a familiar phone into an investigation. Explore the project, or play the case.
INTERACTIVE FICTION — 2026
PROJECT 001 / CASE 01
MARCELLINO STUDIO01CASE FILE / INVESTIGATION
CASE 01 / WEB EDITION LIVE
KILL FEE
INVESTIGATE / 001
YOUR CHOICES MATTER
OPEN LIVE CASE 01 REAL GAMEPLAYFLUTTER WEB
Kill Fee
A mystery unfolds through a phone. Examine evidence, connect the details, and decide what happens next.
Start with The Pop Star's Boyfriend, a phone-first mystery where every clue matters.
Interactive storyMobile gameBrowser demo
WHAT WE DO
Thoughtful work,
from idea to interface.